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To whom it may concern,

Your receiving of this invitation marks your official entry into the first annual rock, paper, scissors tournament.

Upon arrival at the abandoned warehouse in the shipping yards, please present this invitation to the bouncer that will be waiting outside.

You can expect to throw down with 5 of the most prestigious players of this holy game of rock, paper, scissors.

If you prepare, luck will not be necessary.

Best,

The Rock, Paper, Scissors Council


Use the hands of opponents you have bested to your advantage in this wackadoodle tournament. It's you versus 5 mystery opponents. Will you win? 

If successful, you will receive a one of a kind limited edition congratulatory Champions Certificate. 

Feel free to buy a frame, print it out, and hang it on the wall in your study right by your other certificates. 

You will be the envy of all who  may have the fortune to gaze upon it.


Controls:

Left mouse click only!


Objective: 

Win the tournament using collectables to achieve the Champions Certificate


Submission Criteria: Accessibility Options

This game has one main control method, the left mouse click and everything can be accessed by it.


Submitted for b3agz Game Jam 2025 

Theme: That's not a collectable

I took this theme to mean something you wouldn't expect to be collected or possibly something you could collect with disgust and a bit of disappointment.

Taking the hands of your felled rivals is the collectable in this game. 

Also the Champion Certificate if you want to count that.


Thanks:

Hi there!

First of all, thank you for playing my game! I hope you had a good time and the wasn't too easy or too hard. 

This is my very first completed game, and for having started it about halfway through this jam, I am very happy with how it turned out. 

If I had more time, I would definitely have focused more on polishing the code architecture; but we do what we have to do to get it done while having fun. 

I originally wanted to have 12 opponents and the option to loop the game with all the hands you collected on the first run. 

Alas, I was dreaming too big for the timeframe I had and so I landed on the 5. 

This was genuinely so much fun to work on, and every day I spent on it I had to pry myself away to take breaks, eat, and sleep. 

It's so nice when you end up being so passionate about something that you have dreams about it and wake up with more ideas than you had before you went to sleep.

Once again, thank you. 

You dear player are the reason I do what I do.


Credits:

Code by uFoundMae

Graphics by uFoundMae

Sound design by uFoundMae

Writing by uFoundMae

Playtesting by you know who you are  <3


Thank you :)

Download

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Click download now to get access to the following files:

Give Me A Hand.exe 88 MB

Comments

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Great a clever gameplay for what is normally a simple concept/game, excellent twist on a classic.

i like how you start by taking rock hand and establish the expectation, and then its a wtf moment when you steal the kids hand, i liked the pop sounds as you steal their hands